﻿{
	-- = 逐日剑法11级,
	iconID = 6,
	desc = Lang.Skill.s6L11Desc,
	singTime = 0,
	cooldownTime = 8000,
	actions = { 
            { act = 0, effect = 10030, sound = 3, delay = 0, wait = 300 }, 
	},
	actRange = { 
            --核心伤害
            {
 


            xStart = 0,
            xEnd = 0,
            yStart = 0,
            yEnd = 4,
            rangeType = 2,
            rangeCenter = 1,
            acts = {
                {
 


                    conds = {
                    { cond = 13, value = 1, },
                    },
                    results = {
                    { mj = 0, delay = 100, timeParam = 1, type = 3, rate = 13250, value = 0 },
                    { mj = 0, delay = 0, timeParam = 200, type = 20, id = 4, value = 1, vt = 0 },
                    },
                    specialEffects={    },
                },
            },
            },
            --周边伤害
            {
 


            xStart = -1,
            xEnd = 1,
            yStart = 0,
            yEnd = 4,
            rangeType = 2,
            rangeCenter = 1,
            acts = {
                {
 


                    conds = {
                    { cond = 13, value = 1, },
                    { cond = 20, value = 4, },
                    },
                    results = {
                    { mj = 0, delay = 100, timeParam = 1, type = 3, rate = 40000, value = 0 },
                    },
                    specialEffects={    },
                },
            },
            }, 
	},
	trainConds = { 
            { cond = 39, value = 1, consume = false },
            { cond = 43, value = 1, consume = false }, 
	},
	spellConds = { 
            { cond = 8, value = 580, consume = true },
            { cond = 13, value = 2, consume = false }, 
	},
},